Episode 53 – TurboPlay was the first magazine released in North America dedicated to NEC’s pseudo-16-bit sit system, the TurboGrafx-16. Published by LFP and edited by the same folks who put out Video Games & Computer Entertainment, each of the 14 bimonthly issues of TurboPlay was only 32 pages long, but had a cover price of just $1.95 and a yearly subscription rate of 10 bucks.
This issue really highlights the fact that in it’s time and place, the TurboGrafx-16 was a legit contender against the Sega Genesis. Games like Neutopia, Galaga 90, Bonk’s Adventure, The Legendary Axe, and the great R-Type easily held their own against analogous offerings on the Genesis and the Nintendo Entertainment System.
While any arcade footage featured on the show is recorded using emulators, all footage of TurboGrafx-16 games was recorded using actual hardware. RGB video was upscaled through a Framemeister and captured with my trusty old Elgato Game Capture HD.
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Show notes:
– This video was lent to the show by Bryan in Chapel Hill, NC. Thanks Bryan!
– This video serves as an appetizer-of-sorts for the “TurboGrafx-16 in 1989” video, which will be out within the week.
-Much of the box art for this video came from the PC Engine Software Bible, which you can find at pcengine.co.uk. Some of the box art I had to scan myself, because there are no good quality scans on the internet. Thanks, internet!
– This is the second CGQ video to be sponsored by Dollar Shave Club. Thanks, DSC! You guys are helping keep these “Let’s Read” shows on the air!
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All video game footage featured on Classic Gaming Quarterly is recorded from actual game hardware, unless otherwise noted. As of episode 35, it is recorded in RGB using an XRGB Mini Framemeister and an Elgato Game Capture HD. Prior to that, it was recorded in s-video using am RGB to s-video encoder and a DVD recorder. All videos are edited on a Mac Pro using Final Cut Pro X.
Most box art featured in CGQ videos comes from The Cover Project (www.thecoverproject.net). Check them out for all of your video game insert needs. Other box art and magazine scans come from Matt Henzel Video Game Obsession (www.videogameobsession.com). Many, many other photos appear thanks to Wikimedia Commons and Evan Amos.
Theme music courtesy of Kevin MacLeod: (www.smartsound.com/royalty-free-music/incompetech)